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Civilization IV: Warlords Patch v2.13
2K Games has released a patch updating Civilization IV: Warlords to v2.13. Change Notes: Ship combat odds no longer affected by crossing a river Game no longer crashes when you load a save with the diplomacy screen open Fixed bug where ships could sometimes attack ground units When the user is the last human player in a multiplayer game, the retire option now works properly Forts act as cities only if they within friendly (ally or vassal) to the defender borders GameCore DLL no longer loaded from CustomAssets folder. Mods can still have their own DLL Fixed pop-rush rounding bug Fixed absenece of production popup for conquered city under certain circumstances Fixed multiple missions exploit from the same Great Person GNP graph shows total commerce generated, not only raw commerce Just one Cathedral required for OCC Barbarian Spearmen and Galleys appear as intended Fixed crop yield history reset on load Fixed removed spy teleportation mission :-) Fixed hotseat tech chooser bug Game no longer hangs when you retire from a one-player hotseat game Widescreen Laptop video resolution 1280x720 is supported
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