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Path: Home > Action / Shooters > Frontlines: Fuel of War Patch v1.10
Frontlines: Fuel of War Patch v1.10
Kaos Studios released a new patch for Frontlines: Fuel of War. This is the DVD Retail version.New Features: PunkBuster anti-cheat has been added Spawn Protection – To prevent spawn camping, players will spawn with a few seconds of invulnerability that will end if they perform an action New Server Browser: Phase 1 of the NEW Server Browser o New streamlined design with easy to use layout o Added text filters for the following categories: Server Name, Player Count, Ping, Map Name & Version Number + Server Name filter will search entire through entire server names for matching criteria + Player filter will default to the minimum number entered. This field also accepts ranges such as 10-40 + Ping filter will take the number entered as the max ping allowed. This field also accepts ranges as well o Server Information Box + Added server IP display + Added server name display + Added text clan/server company/message of the day support o Added ability to cancel server search and the server browser will continue to display already pulled servers + Can apply filters to pulled servers o Server browser no longer refreshes when coming back from the server info screens o Enter IP address can now use IP’s with ports and can use alpha characters Gameplay: Players can no longer stick landmines onto their legs Invert controls for land vehicles has been fixed Turrets will no longer continue firing when squad menu is raised All passengers in a vehicle will see hit notifications Sentry guns take slightly less damage to destroy Sentry guns will cause slightly less damage Sentry guns will no longer respawn after being destroyed (single-player game) Grenade launcher damage vs infantry has been slightly reduced Railgun rounds, clips, fire speed and damage radius have been modified, increasing the effectiveness of the weapon Character Movement Changes o Forced pause which prevented the player from moving when recovering from a jump has been removed o Player will be prevented from jumping immediately after landing for 0.5 seconds (stops the bouncing bunny syndrome) o Multiple fixes should result is much less visible “sliding”, “worming” and “Dolphin” effects from transitioning between crouch to standing, crouch to prone and prone to standing o Sprinting while crouched or prone has been removed o Jumping from and to prone should now be impossible o A minimum timer has been set in between changing positions. (This will prevent crouch/prone spamming) o Character ground speed has been slightly increased, this includes strafe speed o Free fall speed has increased for a more realistic feeling Single Player: Graveyard – Destroying all tanks will now always advance the frontline properly
Frontlines: Fuel Of War Latest Files
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