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Men of War Patch v220.127.116.11
The new patch (version 1.11.3) for Men of War fixes several gameplay, multiplayer, graphical issues and adds two new units and two maps to multiplayer mode.
+ Added DesertWalk map.
+ Added Rustle of Sands map.
The game now shows a correct error message for unsupported monitor resolutions.
Fixed a rare bug that caused a crash on a double click in the beginning of a network game.
Added crash protection for item actions.
Fixed crashing when trying to connect to a modded game.
Reduced decrease of projectile's armor-piercing capability on ricocheting at angles smaller than 45 degrees.
Fixed projectile dispersion of long-barrelled guns like D25 and D10S (dispersion at 110m was equal to that at 130m).
Soviet stormtrooper has now expert level in machine gun command.
Increased Sturmtiger accuracy at 100-140m, slightly increased blast wave.
Fixed "zombie" tankmen that survived vehicle fires.
Removed Flakpanzer I timers in the No Refund mode.
Fixed Elefant armour (could be pierced at 168mm).
Slightly increased T29 barrel angle.
Increased speed of PzKpfw III (30), PzKpfw IV (27-28).
Fixed PzKpfw IV E damage.
Reduced maximum allowed units per maps Village (4x4), Tramway depot (2x2), Kanawa mine (2x2).
Fixed antitank grenades: now they don't pierce turrets and engines or tear off turrets, their raduis of infantry damage increased.
Added score for tanks hit in turrets when ammo rack explodes.
Slightly increased accuracy of rifles and submachine guns at 10-20m
Increased time to raise the Victory Flag from 5 to 7 minutes.
Increased heavy tank prices in the Frontline mode.
Tankmen now appear without an initial timer (for better spawn spot location).
Men of War Latest Files
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