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Path: Home > Simulation > Silent Hunter 4: Wolves of the Pacific Patch v1.4
Silent Hunter 4: Wolves of the Pacific Patch v1.4
Patch v1.4 for Silent Hunter 4: Wolves of the Pacific has been released! This patch can be applied on Silent Hunter 4 Original Version, on Patch 1.1 to 1.3. CHANGES: · Rendering distance increased to 20km, with appropriate improvement for visual sensors capabilities · Dynamic loading of game units has been implemented, considerably improving loading times · Improvements to Water rendering · Improvements for enemy ships detection of steam torpedoes · Damage taken by hulls submarine is shown in the damage interface · Entries in Captain’s Log are now limited for better performance · Screenshot names now contain the date they were taken on · End patrol ports are now displayed on the map · Objectives on the navigation now change color when completed BUG FIXES: · Destroyer/Submarine collisions always leading to the destroyer being sunk · Fix the periscope animation problem · Save & Load issues with the submarine crew · Magnetic/Contact Detonator switch now working properly · Improper display of the TBT interface for widescreen resolutions · Loss of torpedo aiming track when crossing the International Date Line · Deck gun Metric/Imperial system issues · Repeating objectives bug · Correct date when loading a save from career
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