[Home] [News] [Most Recent] [Most Popular] [Demos] [Mmorpgs] [Patches] [Walkthroughs] [Free Games] [Games Chart][Login] [Register]
Search Files:




Top Genres

Browse Categories

Featured Downloads


Path: Home > Latest Video Games News > Read News

EVE: Trinity expansion goes online

Posted by: GameBorder Staff on 2007-12-07 07:11:40

5 December marks the deployment date of the EVE: Trinity expansion. This constitutes a massive change in the world of EVE; not only is the expansion packed with new features, but it also includes a graphics update of gargantuan proportions. Every ship, station and stargate has been completely overhauled from start to finish, resulting in an amazing splendor of spacefaring sights. It really has to be seen to be believed, and once Trinity arrives and you log on to EVE, we're convinced that you will never look back.


The main feature of our Trinity expansion is the total overhaul of our visuals, a massive task that took our talented artists and programmers 50 man-years to produce.

However, this grand conjuration of visual splendor is far from the only thing we're bringing you. Trinity includes a host of improvements that run the gamut from content to gameplay, giving you shiny new ships to play with, hundreds of new and exciting things to do with them, and a range of tweaks and fixes that make EVE even better to play than before. For an overview, visit the Trinity Features page. For all the details, read below.

New Player Experience
Context Help
In most windows, a small question mark "?" will be visible in the top right corner. Within, players have access to knowledgebase articles based on the window they are in, or even more detailed depending on the tab, or function they are focused on.

Tip of the day
On the character selection screen, tip of the day has been placed. Filled with general know-how and tidbits that might be common knowledge to some, but breaking news to others. A tip is selected on random from the database and displayed, with options of randomizing again or flipping back and forth.

New Tutorials
With Trinity arrive 3 new tutorials, each focusing on different features. They will look at Exploration, Heat and salvaging. If you haven’t tried out said features, the tutorials will help you get started with those and teach you the basics.

Tech 2 ships

* Electronic Attack Ships
* Heavy interdictors
* Black Ops
* Marauders
* Jump Freighters

ARM Scripts
ARM Scripts are non-consumable charges that modify the attributes of the module they are installed in. They are installed/uninstalled just like loading/unloading ammo. The modules that can be scripted are listed below followed by the script names in brackets.

* Sensor boosters (Targeting Range and Scan Resolution)
* Remote sensor boosters (uses the same ARM scripts as sensor boosters)
* Remote sensor dampeners (Targeting Range Dampening and Scan Resolution Dampening)
* Tracking computers (Optimal Range and Tracking Speed)
* Tracking links (uses the same ARM scripts as tracking computers)
* Tracking disruptors (Optimal Range Disruption and Tracking Speed Disruption)
* Warp Disruption Field Generators (Focused Warp Disruption)

Tutorial, NPE and Character Creation

* Text: a number of typographical errors have been resolved, clarifications made and notes added.
* Images: a number of images have been added to or changed on different pages.
* New tutorials: tutorials have been Exploration, Heat and Salvaging.
* New triggers: easing the new player through the tutorial experience, new triggers such as open window, close window and warnings have been added for the times a player leaves the tutorial.
* Character Creation: "Detail" audio has been removed from all steps (the audio only plays the intro text, before you select anything) but a replay button has been added.
* Character Creation: Character naming rules have been clarified, including:
* Context Help: The pilot can access in-game help about an specific window by just clicking the "?" icon displayed on the windows’ menu bar. This action will open the in-game browser with further information.
* Tip of the day: In the window "Select or Create Character" EVE displays a tip of the day (you can choose whether to navigate it or display a random tip).
* All the rookie missions have been revised and should now pose less problems for inexperienced pilots.

Science and Industry

* Advanced capital construction components have been introduced and are required in the manufacture of Tech II capital ships, they require the same advanced materials as normal construction components. Blueprints for them are seeded on the market available from certain NPC corporations.
* When a blueprint can yield more than one type from invention, you can now select the desired outcome from a drop-down menu in the S&I window.
* Tech II Remote Armor Repairers can now be invented.
* The maximum runs of Tech 2 Hybrid, Laser and Projectile blueprints have been increased from 10 to 100.
* Max production run of Barrage M blueprint has been changed from 10 to 100.
* The S&I job times of T2 missile blueprints have been reduced to be more inline with equivalent T2 ammo.
* The bonuses provided by decryptors in invention have been increased by varying amounts to be more effective in invention jobs.
* Bomb manufacturing will output 2 bombs per batch, thus halving their manufacturing costs.
* The chance of inventing ship blueprints of smaller Tech II ship classes has been increased leading to a greater chance of success with frigate, destroyer, cruiser and battlecruiser invention.
* Skill requirements for making copies of the Expanded Cargohold I Blueprint have been removed.
* Invention times for Mining Laser Upgrade I Blueprint and the Ice Harvester Upgrade I Blueprint have been reduced to be in line with other modules.
* Changed invention research time on Target Painter I from 120,000 to 9,000 seconds.


Missions, Dungeons & Exploration

* Various dungeons have been adjusted and optimized as part of the Need for Speed initiative.
* Scouts report the discovery of six new hidden complexes belonging to the pirate factions. CONCORD has rated two of them as challenging (6/10 on the DED threat assessment scale), while the other four are reported as potentially deadly (9/10 on the DED threat assessment scale)
* A few pilots have reported a possible connection between Cosmic Anomalies sites and reputed pirate hidden complexes. These path seems very well hidden and only with great luck can one stumble upon it.
* New Metadrones have been introduced, these include two variants of each existing combat drone (not counting sentry drones), for a total of 24. These are faster, stronger and more diverse versions of their T1 and T2 counterparts.
* Six new Rogue Drone Components have been introduced and can be looted off Rogue Drone Commanders. These components can be used in remanufacturing regular drones into metadrones with the help of the proper blueprints.
* Hacking sites have been introduced in the rogue drone regions; the wrecked remains of old research facilities might just hold information on Rogue Drone command structure.
* Hacking sites now appear more frequently in all security levels of space.
* More low-sec booster-related exploration sites have been distributed.
* An uncompleted exploration site will now despawn during the first downtime after 72 hours have passed since it was first visited.
* Multispectral Frequency probes no longer pick up Cosmic Anomalies when the scan is made in the Cosmic Signature category. Note that scanning for Cosmic Anomalies will return results of the Unknown type.

Loyalty Point Store

* New factional offers have been added to appropriate LP stores.
* Module and blueprint offers for all Empire faction LP stores have been modified to bring them in line with new pricing models.
* Synth Booster BPCs have been added to pirate LP stores.

User Interface and EVE Voice

* The in-space UI has been overhauled. Various components can be moved around the screen and the fleet UI has undergone a re-design. Fleet UI is now accessible while docked at a station.
* EVE Voice functionality is now integrated into the fleet UI.


And much more


Related Games

Eve Online

Downloads

Eve Online Trinity v51200 Client2008-03-25635 Mb


Latest Comments


Related Stories


Back to the news page
Welcome Unregistered User
[Create an Account]
[Member Login]

Receive our free newsletter!
Email:


Hot Demos
- Football Manager 2009
- Call of Duty 4
- James Bond: Quantum of Solace
- X Motor Racing
- FIFA 09
Mmorpg Clients
- Knight Online v1.708
- Atlantica Online Open Beta
- GunZ The Duel USA
- Soldier Front
- Sword of the New World Part 1 v2.4.16


Free Games
- Halo: Hell on Earth Trilogy Edition
- Area 51
- Full Spectrum Warrior
- Rise and Fall: Civilizations at War


Cheats & Guides
- Fallout 3 Walkthrough
- S.T.A.L.K.E.R. Clear Sky Walkthrough
- Football Manager 2008 Cheat Codes
- Nancy Drew: The Haunting of Castle Malloy Walkthrough
- The Witcher Walkthrough


Patches & Mods
- Football Manager 09 Patch v9.1.0
- Football Manager 2008 Patch v8.0.2
- Dawn of War: Soulstorm Patch v1.20
- SPORE Patch v1.03
- Titan Quest patch 1.30

Copyright (C) GameBorder 2006-2008
About us - Contact us - Privacy Policy - Best Prices on VideoGames - Web Hosting - RSS - News RSS