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Crysis Weekly Update #2 and v1.2 Patch PreviewPosted by: GameBorder Staff on 2008-02-07 06:59:32 Crymod Modding Portal has released the Crysis Weekly Update #2, the official status report from Crytek to the world-wide community in order to get you up-to-date on the progress of various Crysis related topics. "In this update we want to talk about Crytek’s internal cheat protection we are going to fully implement with the upcoming patch. Patch 1.2 - Bug Fixes & Features: 1. Optimizations and Stability * Fixed crash with AI triangulation in the editor. 2. General Fixes/tweaks * If climbing a ladder while cloaked, energy no longer depletes at the same rate as if player were standing still. * Mouse cursor will no longer be permanently removed on attaching gamepad. 3. Weapons * Decreased air speed of grenade launcher projectile for better readability. * Added smoke trail to grenade launcher shell for better visibility. 4. Vehicles * Added overheat sounds for VTOL and helicopter guns. * Fixed issue where the AA cannon only produces tracers from the left side barrels. * Added first person view limits for helicopter, VTOL and APC rear seats. * Helicopter wind effect no longer plays after vehicle is destroyed. * Increased VTOL vulnerability to being hit by other aircraft cannons. 5. Singleplayer * Increased player melee damage and decreased AI melee damage * Increased damage of most player-fired weapons and decreased damage of most AI-fired weapons. 6. Multiplayer * Team killed players will no longer drop their weapon. * Grenades are now visible in the hands of enemies in multiplayer. 7. New Features * Added mod loader to the main menu. User created content can now be loaded and unloaded through this menu. ----------- Crysis Mod Loader With this addition mods can be managed through the games main menu UI (User Interface). Whether you develop mods on your own or you just play them, this should ease up the usability significantly. By launching Crysis with patch 1.2 installed you will have a new selection in the main menu called "Mods". If you click on it the new mod interface will appear. There you will see an automatic listing of all modifications you have installed for Crysis. By selecting a mod you will see the respective splash screen and some more detailed information. All these things can be easily adjusted and set via an XML-file in the respective mods folder. It will allow each modder to add their personal logo and detailed information to their modification. Once clicked on a mod you then have the ability to load it, or unload it if you are currently running this mod and want to switch back to original Crysis again. ------------- Multiplayer - Air Combat Balancing Within the past weeks we have collected and analyzed various data and feedback from the community about the current air combat situation on the servers. With the upcoming patch we would like to introduce you to quite a few significant changes to the air vehicles as well as the anti-air vehicles and ground defense. Since these balancing adjustments affect different aspects of the multiplayer we had to split them up in two parts. The first part which we are going to talk about today is about bug fixes and tweaks to air and non-air vehicles. Generally the overall imbalanced situations that appear in-game at the moment are being resolved by making the VTOL a bit more vulnerable and less powerful, but still trying to keep it as effective weaponry. Related GamesDownloads
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