| [Home] | [News] | [Most Recent] | [Most Popular] | [Demos] | [Mmorpgs] | [Patches] | [Walkthroughs] | [Free Games] | [Games Chart] | [Login] | [Register] |
|
Top Genres
Browse Categories
Featured Downloads
|
Path: Home > Latest Video Games News > Read News
Hellgate: London Single Player Patch v1.2 ReleasedPosted by: GameBorder Staff on 2008-04-24 10:52:31 After about two weeks in public beta testing, the Hellgate: London Single Player Patch 1.2 update is ready to be finally be released. The release candidate published last week has been poked, prodded, and otherwise fully tested and has been retitled sans "beta". Those users who have already applied the release candidate version of this patch need to take no additional action as the update has not changed since. The reason for the lengthy patch release was due largely in part to an issues players were experiencing where they couldn't make Elite Mode characters. This problem has been fixed and is listed in the compendium that is the Single Player Patch 1.2 notes. General changes: Based on the number and depth of balance changes to skills in this update, certain characters will be provided a "respec token" that allows them to reassign their skill points. This token is automatically placed in the character’s inventory and can be used at any time. * The timer and quest requirement have been removed from the mini-game. * Fixed a bug where chat entry became visible in the Character Select screen after logging in and then logging out of the game. * Fixed a crash bug associated with exiting out of the Character Creation menu. * Players now only need to make a Normal Mode character to be able to make an Elite Mode character. * Fixed a bug which caused audio and sound effects to sometimes stop playing. * Adjusted difficulty of the Nightmare endgame. Decreased the ramp of the damage penalty that players face against monsters higher than their level. * Fields from different sources can now stack. Please note that the graphics from new fields still override those of previous fields. * Players must now wait 5 seconds before they can re-enter a Hellrift. * Fixed a bug which caused weapons to disappear when swapping weapon sets in the middle of performing certain skills. * Fixed a bug which caused the /played command to display the incorrect amount of time played. * If a player dies during (or just before) a cut-scene begins playing or the game begins loading, the re-spawn options menu will come up after the cut-scene or loading screen is completed. * Vendor inventories in Nightmare difficulty should now be stocked with Nightmare-level items. * The Shock effect now deals damage immediately when it’s applied. * Several character and monster animations have been improved. * Fixed known Blueprint exploits. * Fixed a bug which sometimes caused files to require unnecessary patching. * Fixed a bug which caused the mini-game to become stuck if the player zoned to town or quit the game immediately after completing a round of the mini-game. Memory Usage * Memory manager rewritten for better performance and stability. * Fixed a UI-related memory leak. * Fixed a clothing and armor texture-related memory issue. User Interface/Controls * Reorganized the De-modificator, Augmentrex, and Nanoforge interfaces to appear in the left-hand panel area. * Added an auto-transparency feature to the chat window. * Players can skip all logo splash-screens with a single click. * The Mini Map is now set to the top right of the screen with character state icons appearing below. * The Chat Window is now scalable. To adjust the size of the chat window, hold down the ALT key. There is a small tab in the upper right hand corner of the chat interface that can be used to resize the window. * Skill Retrainers now have a confirmation dialogue to help players from accidentally using them. * Some UI panels have been improved. * Fixed two bugs which caused the automap fog of war to be reset either when using a PRD or in levels with hellrifts. * Shift-activation should now work for skills granted by items. * The [Shift], [Ctrl], and [Alt] keys are now re-mappable, and may be set as key-modifiers. Graphics * Templar melee animations have been tweaked for smoother combat flow. * Fixed an issue where backgrounds would flicker or disappear. Graphics (DX10 Only) * Various distortion effects have been fixed. * Fixed a Hellrift portal graphical issue in which the image would slide inappropriately. * Translucent models now render properly against the background. * Particles and translucent models are no longer out of focus with the depth-of-field effect. * Depth-of-field blur amount has been reduced and is now more subtle. * Fixed a resource/memory leak that showed as either Page File or Commit Size growth. Nightmare Difficulty * The difficulty of Nightmare has been rebalanced. More overall experience is earned in Nightmare levels and the overall level progression has been adjusted. Quests * Fixed a bug with the Cannon Street Rails quest. * Fixed a bug in the Helping Hands and Triage quests where Maxim and Arphaun occupy the same place. * Fixed a bug with the Regular Customer quest where Slaughterbeast occasionally wouldn’t spawn as expected. * Characters stuck in the Holborn station after completing the game in normal mode should be able to progress. * Certain quests that could not be completed after defeating Sydonai because Emmera was no longer accessible can now be turned in to a new NPC named Sammy. * Fixed a bug which sometimes caused collection side-quest counters to count down under certain conditions. * Players can now drop the train part quest items for the "…All the Live Long Day" quest. Also players may no longer pick up these items if they do not have the quest active or if they already have the item. * Any leftover blueprint items from the "Threshold" quest will now be removed. * Players who have more than one of an un-droppable quest items now have the option to destroy all but one of these items. And more Related GamesDownloads
Latest CommentsRelated Stories
Back to the news page |
Hot Demos
Mmorpg Clients
Free Games
Cheats & Guides
Patches & Mods
|
|
Copyright (C) GameBorder 2006-2008 About us - Contact us - Privacy Policy - Best Prices on VideoGames - Web Hosting - RSS - News RSS |